All Can Locations
Find every Stellar Blade can with a 49-can region route, reward tracking, Xion vending machine checks, cleanup notes, PC Complete Edition tags, and video-backed screenshots.
There are 49 cans in Stellar Blade. Clear them by region, use the Xion safehouse vending machine to verify progress and claim rewards, then run a late-game audit before Spire 4 and final cleanup.
Video Guide (full video + 6 preview clips)
Route steps
The fastest way to finish cans is to clear one region at a time. Reward tiers are useful for motivation, but route order matters more because players usually miss cans while moving between story progress, side objectives, and open-zone cleanup.
2. Start with the direct answer
This Collectibles article is designed for players who need the blocker solved first, not a slow recap of the whole game. The short answer is: There are 49 cans in Stellar Blade. Clear them by region, use the Xion safehouse vending machine to verify progress and claim rewards, then run a late-game audit before Spire 4 and final cleanup. Use that answer immediately if you are standing at the objective, door, boss arena, reward menu, or collectible route. Then keep reading only when you need the surrounding timing, version note, screenshot proof, or cleanup order. This keeps the page useful on a second monitor or phone while the game is open.

3. Start with regions, not reward tiers
The fastest way to finish cans is to clear one region at a time. Reward tiers are useful for motivation, but route order matters more because players usually miss cans while moving between story progress, side objectives, and open-zone cleanup. The route table exists because most Stellar Blade mistakes happen when the answer is separated from timing. Start with "Eidos 7" at "Opening source clip" and confirm the expected result: "3 cans." Do not skip the note column on later steps, because version labels, quest state, and revisit timing often explain why a correct answer does not trigger yet.

4. Use the video frames as visual proof
The guide turns long video material into short visual checkpoints. The first frame to compare is "Eidos 7 can route" from "STELLAR BLADE All Can Locations Can Collector Trophy Guide (With Can Numbers).mp4" around 00:00:08. The next useful frame is "Xion can route", which helps confirm the follow-up objective, menu state, landmark, or reward screen. Instead of scrubbing through an entire walkthrough, match the screenshot, read the nearby note, and jump back into the game.

Video-Matched Written Route
The six written sections below match the six playable preview clips above. The card time is the start point in the full source video, while the local player plays a short clip cut from that point.

Eidos 7: revisit the early area deliberately
This section matches the Eidos 7 opening preview cut from around 00:00:08 in the full source video. Eidos 7 has a small can count, but early areas are easy to mark as done from memory. Use the video frame to confirm streets, interior corners, and return paths.
- Source-video start: 00:00:08 for the Eidos 7 can route
- Do not skip it just because it is an early area
- Confirm streets, rooms, corners, and return paths

Xion: confirm the vending machine loop first
This section matches the Xion preview cut from around 00:03:50 in the full source video. The local player starts at 0:00 because it is only a short preview clip, not the full 36-minute video. Use it to confirm the city map context, can registration loop, and reward-machine logic.
- Source-video start: 00:03:50 for the Xion can route
- Confirm the vending machine registers cans correctly
- Return here after large regions to claim reward milestones

Wasteland: run the first large map sweep
This section matches the Wasteland preview cut from around 00:04:00 in the full source video. Treat Wasteland as its own cleanup pass instead of mixing it with Great Desert. Use landmarks, camps, elevation changes, and side-objective areas to keep the route organized.
- Source-video start: 00:04:00 for the Wasteland can route
- Sweep by camp and landmark instead of running randomly
- Check high ground, ruin edges, and side-objective spots before leaving

Matrix 11: audit the story segment separately
This section matches the Matrix 11 preview cut from around 00:20:00 in the full source video. Matrix 11 is not a wide open-zone sweep, so follow the story path and nearby branches instead. Watch for corridors, industrial structures, and blocked sightlines.
- Source-video start: 00:20:00 for the Matrix 11 can route
- Follow the story path and branch checks
- Watch corridors, industrial objects, and obscured corners

Great Desert: split the largest region into blocks
This section matches the Great Desert preview cut from around 00:24:00 in the full source video. Great Desert is the largest can region and the easiest place to lose orientation. Split it by teleport points, camps, terrain, and objective routes before doing the final pass.
- Source-video start: 00:24:00 for the Great Desert can route
- Divide the region by camps and fast-travel anchors
- Use screenshot landmarks when sand routes look similar

Spire 4: finish the late-game can audit
This section matches the Spire 4 preview cut from around 00:36:00 in the full source video. The local player still shows a 0:00-0:24 progress bar because this is a short preview cut, not the full source video. Confirm the late-route nodes, then return to the Xion vending machine to verify the final reward path.
- Source-video start: 00:36:00 for the Spire 4 can route
- Treat it as late-game cleanup, not an early-region miss
- Return to Xion to verify 49 cans and the Black Pearl reward link
Collectibles
Great Desert Can Locations
Black Pearl Outfit
All Outfits and Nano Suits Checklist